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Voyager Arran
GoonWaffe Goonswarm Federation
243
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Posted - 2014.06.04 03:07:00 -
[1] - Quote
This was actually a coherent post and most of the information came pretty close to reality, so I'll give you that you're steadily improving over your previous efforts, but you still just spent like two pages detailing how to ***** on Catalyst killmails without, you know, doing anything to actually prevent the gank. |
Voyager Arran
GoonWaffe Goonswarm Federation
278
|
Posted - 2014.06.10 20:46:00 -
[2] - Quote
If you see a freighter about to get bumped, suicide web them into warp! |
Voyager Arran
GoonWaffe Goonswarm Federation
280
|
Posted - 2014.06.11 17:01:00 -
[3] - Quote
Tengu Grib wrote:Voyager Arran wrote:If you see a freighter about to get bumped, suicide web them into warp! Very legitimate strategy. No sarcasm.
For best results, use a Daredevil with a Federation Navy Stasis Webifier! |
Voyager Arran
GoonWaffe Goonswarm Federation
284
|
Posted - 2014.06.12 03:09:00 -
[4] - Quote
Dryson, you should probably try out your ideas at least once before you start telling other people to do them.
Especially this one. |
Voyager Arran
GoonWaffe Goonswarm Federation
297
|
Posted - 2014.06.16 19:34:00 -
[5] - Quote
DrysonBennington wrote:Local Bulk Freighter - Armed Freighter for small cargo runs of 1 to 15 systems.
This build involves using a Typhoon class Battleship as the class hull.
Rig Slots - Large Cargohold Optimization Rigs - x3
Mid Slots - Large F-S9 Regolith Shield Induction - x2 Limited Adaptive Invulnerability Field I - x2 Fleeting Propulsion Inhibitor - x1
Low Slots - DCU II x 1 Large Armor Repairer II - x1
Armor Modules Only Reinforced Steel Plates II - x 5
Armor Modules + Cargo Expanders Reinforced Steel Plates II - x 2 Cargohold Expander Modules II - x 3
Cargo Expanders Only Cargohold Expander Modules II - x 5
High Slots - Arbalest Rapid Fire Heavy Missile Launcher - x 6 ( cruisers) or Prototype Arbalest Rapid Light Missile Launcher - x 6 (destroyers) Use faction Explosive missiles.
Drones - x 10 Valkyrie II ( Explosive damage)
This ship build will help conceal your cargo hauling efforts as well as provide some defense against raiding CODE. ships.
To go beyond the fact that you are telling people to fly around in a dual-tanked cargo-rigged Typhoon, the fit you have come up with is so laughably terrible that it has substantially less EHP than an ordinary freighter and can active-tank the incoming damage of about 1/4th of a single Catalyst. |
Voyager Arran
GoonWaffe Goonswarm Federation
298
|
Posted - 2014.06.16 22:57:00 -
[6] - Quote
Seriously, what the hell are these fits? Why do you need drone navigation computers on an Augoror of all ******* things? Why do you have a cap chain and cap injectors? Did you even read the description of the rigs you put on it?
For ****'s sake Dryson, enough with the terrible, terrible armchair posting. The next time you have an idea, actually go do it yourself and talk about results instead of vomiting stuff directly from your head to the forums. |
Voyager Arran
GoonWaffe Goonswarm Federation
302
|
Posted - 2014.06.17 18:03:00 -
[7] - Quote
Estella Osoka wrote:Ya know, you can actually fit a Exequor for remote repping that is cap stable. Exeqs are for solo, Augs require partners.
For gank-repping, you don't need to be long term cap stable; you just need to poop out as many reps as possible for the 20 seconds or so that the gank lasts, so something like a 5-rep Augoror running off lots of cap injection would actually be a good idea. You just won't be able to fit much of a tank on it without buying expensive rigs, so keep moving to avoid ending up a target yourself.
Of course, even a max-skilled T2 fit 5-rep Augoror overheating everything on a Providence with maximum skills and lows full of ANPs is still only counteracting like two Catalysts worth of damage.
If you want a laugh, go look up Dryson on EVE-Kill. This month is a page of whoring on Concord killmails (which he appears to be mightily smug about) while also managing to lose a Thorax and a 100 mil pod to CODE in the process. |
Voyager Arran
GoonWaffe Goonswarm Federation
313
|
Posted - 2014.06.19 22:16:00 -
[8] - Quote
If there is a giant pile of Catalysts mobbing something, one spawn of Concord is unlikely to make a difference. At worst, you'd need to have any Taloses or whatever hold fire for one second to make sure Catalysts took the initial Concord aggro. If they were going to be a problem (you are cutting it very close, everyone is in Brutixes, etc), you can just have your bumpers move the Freighter another 150km or use your own pulling alt to drag that spawn out of the way. |
Voyager Arran
GoonWaffe Goonswarm Federation
372
|
Posted - 2014.07.02 02:45:00 -
[9] - Quote
Hisec is actually a Goonswarm front. All of it. The ganking and general chicanery are just cover operations to keep the True Justice of New Eden from figuring out the ruse. |
Voyager Arran
GoonWaffe Goonswarm Federation
420
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Posted - 2014.07.13 21:10:00 -
[10] - Quote
People use drones to gank all the time. T1 Vexors with Gardes are the ship-of-choice for blowing up T1 Industrials on gates. |
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Voyager Arran
GoonWaffe Goonswarm Federation
464
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Posted - 2014.08.04 02:43:00 -
[11] - Quote
DrysonBennington wrote:Another tactic of CODE - Creating alts that are used to troll threads they do not like to have the thread locked. This action in and of itself is an exploit and should be considered an offense that can cause the subscriber to be banned.
With that in mind I suggest to CCP that for each account that is active on the forums any character slot that has an active character should be placed underneath the account being used at the time of posting so that others will be able to see which characters belong to who so that such Forum exploitation will not occur.
I don't want to shock you, but have you considered the possibility that a number of people have independently reached the same conclusion about your ideas without having any formal CODE affiliation? |
Voyager Arran
GoonWaffe Goonswarm Federation
494
|
Posted - 2014.08.19 17:16:00 -
[12] - Quote
Ions don't lose much DPS at all and make the fittings a lot easier if you don't have Weapon Upgrades V on your ganking alt or really need to bring a scram + ECCM or something (or you need grid for an Afterburner for some reason). In an ideal world Neutrons are the best choice but sometimes you just gotta gank with what you have. |
Voyager Arran
GoonWaffe Goonswarm Federation
494
|
Posted - 2014.08.19 17:38:00 -
[13] - Quote
I run my gank catalysts with Neutrons, ECCM, and a Sensor Booster. ECCM is for faction police more than other players, the sebo is for podding, and I don't bother with a scram because miners almost never warp out in time and it would mean giving up something else. If I was ganking in a group I would probably mix one in, but I struggle to imagine what you would need a web on a Catalyst for. If you worried about things breaking out of your 2km killzone, bring a Thrasher instead. |
Voyager Arran
GoonWaffe Goonswarm Federation
497
|
Posted - 2014.08.19 18:48:00 -
[14] - Quote
ECCM + Sebo fits with Neutrons if you have good skills.
The only source of significant transversal in Catalyst vs Mackinaw is going to come from the Catalyst, probably from mashing approach blindly and bouncing off them at 0 meters. |
Voyager Arran
GoonWaffe Goonswarm Federation
497
|
Posted - 2014.08.20 02:59:00 -
[15] - Quote
Remote Reps are crazy strong. It sounds like you're looking at the base stats of the module without factoring in skills or hull bonuses and then also overlooking the fact that incoming reps are amplified by resistances (ie, repairing 100 shields on a ship with 50% resistances means it takes another 200 damage to kill them). I have missed solo ganks, which tend to operate on pretty thin margins, because of a single unbonused large rep on an attendant Orca that tabbed back in when he heard sirens going off.
That said, ECM is probably the best bet. Trying to shoot the Catalysts to death is the worst option in general; they're all going to die in 20 seconds anyways and you don't actually start doing anything to mitigate the incoming damage until one of them is 100% dead. |
Voyager Arran
GoonWaffe Goonswarm Federation
503
|
Posted - 2014.08.22 00:17:00 -
[16] - Quote
I can't tell if you're trying to puppetmaster CODE into ganking with Battleships or if you're actually dumb enough to think that's a good idea.
Congratulations on being successful in that regard I guess? |
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